As a species, and often individuals, we are limited more by
our psychology than any external challenge. The effects of gap
on pilot grip represent this in the Okal Rel Universe, just
as the idea of Sevolites being engineered for suitability stemmed
originally from a TV documentary called 'top gun' about the
limits of human tolerance for sudden changes in acceleration.
"Can We Go to Mars Without Going Crazy?" struck me,
when I read it, as another vote in favor of the importance of
Sevolite psychology being different, as well. Of course, a Vrellish
Sevolite specialized for fast action, sudden-death behavior
would not a good candidate for a long trip. Trips in the Okal
Rel Universe tend to be short anyhow. But sweet dispositions,
patience and steadfast loyalty may have been factors in Demish
design, if one of their purposes were to man distant outposts
reliably for long periods of time. Demish gragariousness would
tend to militate against such a design principle, but then I
view the Demish as more of a hodgepodge multi-purposed affair,
except for the aesthetically specialized Golden strain. Their
main purpose was to serve as memory banks and backup organic
solutions for systems failure in hostile reality skimming situations.
Golden Demish were art - or perhaps a perversion. But perhaps
there was a 'lighthouse keeper' strain of Demish at some point
in the history of Self-Evolved Limited, the Earthly company
established by the Lorel family which created the VR and DM
lines of Sevolites. Maybe I'll write a story about it some day.
:-)
Meanwhile, I recommend "Can We Go to Mars..." as
necessary reading for Sci Fi enthusiasts. And claim it as an
argument in favor of Okal Rel itself, which holds the survival
of habitable territory sacred above and beyond any self interest,
cause or warlike impulse. (Okal Rel is why honorable Gelacks
settle their differences through duels)
related article: Reality
Skimming
related
animation: Station Flyby